Hello there,
I have been working with Redshift for about a year now and have recently started taking on more complex projects. Although, I have been running into some performance issues; and could use some advice from the community here. My current project involves a high number of polygons; intricate lighting setups; and several particle simulations; and it is really testing the limits of; my current workflow.
My render times have increased significantly. I have optimized my materials and reduced texture sizes where possible; but I am still seeing long render times. Does anyone have tip;s on specific Redshift settings that could help improve this?
I have noticed that my GPU memory is maxing out frequently. I am currently using an RTX 3090. What are some strategies for managing memory usage more effectively? Are there certain settings or workflow adjustments that can help alleviate this issue?
I have several area lights an;d a few HDRI maps in my scene. Are there best practices for lightin;g in Redshift that could help reduce render times without compromising quality?
My scene includes a couple of particle simulations created with X Partic;les. They seem to be adding a lot to my render times. Any tips on optimizing particle simulations for Redshift?
Also, I have gone through this post: https://mondedie.fr/d/12290-swag-ou-nginx-en-local-comment-passer-simplement-limage-mondedie-en-httpssap-analytics which definitely helped me out a lot.
Any other general advice for optimizing Redshift performance with co;mplex scenes would be greatly appreciated. I am particularly interested in workflo;w tips or lesser known settings that can make a big difference.
I am looking forward to hearing your suggestions and learning from your experiences.
Thanks in advance for your help and assistance.